"Netsomnia" is a digital wellness project that explores the impact of late-night media consumption on sleep behavior. Designed as a reflective and interactive concept, it raises awareness of how constant connectivity and smartphone reliance disrupt our rest. Through visual story telling, Netsomnia serves as both a wake-up call and a tool for self-evaluation, encouraging users to balance digital habits with healthier routines. A behavioural critic best examined as a replacement for brain rot during mindless scrollings. With the use of data visualizations, a set of illustrated narrative, and a proposed conceptual solution regarding device moderation, the entirety takes you into an abstract, whirlpool of information, and interactive, but educational experience.

Our deep attachment with our phone has found us normalizing nighttime digital engagement-mindless-scrolling, endless binge watch, and compulsive app-switching-sacrificing our needed rest for the night. While we maybe staying connected, informed, or entertained, unknowingly, our sleep hygiene is detramently harmed.
To reveal data and make light of facts that encourages users to reflect on the possible outcomes of their late-night smartphone habits and behaviours.
An interactive AR integrated book experience with information that can only be deciphered by smartphones. Providing healthy consumable information, allowing audience for self-education, promote behavioural awareness and self-regulation.
Inspired by the phosphene phenomena, closed-eye visions and hallucinations, smartphones, and data visualizatons. The project uses these elements, dissected it, and mixed together - creating an expressive and abstract identity.


The book features a combination of illustrated pages serving as an accompanying elements to aid the story telling across the chapters - feeds. Additionally, each feed is divided by animated title pages.




